Running Man
  • Running Man
The MCs and guests are locked in a landmark during closed hours and are required to leave before opening hours. In the first episode, they are divided into two teams and race to find the code to the main doors hidden in the landmark. With a total of 5 numbers, after one is found, a game is played to determine which team will start first in the next race. The losing team receives a punishment while the other team has a head start. After all numbers are found by either teams, they reach the door and enter the code they believe is correct. The correct team leaves the landmark while the losing team is punished inside the landmark.
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